SYSTEMS-FIRST GAME DEVELOPER

I don't just script games — I build worlds players can't quit.

Luau developer building the retention systems, combat feel, and monetization that decide whether a game survives past week one.

LUAU·REMOTE EVENTS·DATASTORES·PVP SYSTEMS·UI / GUI DESIGN·PARTICLE VFX·GFX & ICONS·MONETIZATION SYSTEMS·LIVE-OPS· LUAU·REMOTE EVENTS·DATASTORES·PVP SYSTEMS·UI / GUI DESIGN·PARTICLE VFX·GFX & ICONS·MONETIZATION SYSTEMS·LIVE-OPS·
01
Selected Work
02
What I Do
Core / Main Skill

Scripting

  • Luau — server-authoritative architecture
  • Service-oriented ModuleScript systems
  • Remote events & DataStores
  • PvP combat & hit detection
  • Economy, monetization & live-ops
  • Rojo, Aftman, StyLua, Selene workflow
Interface

UI Design

  • In-game HUD & menu systems
  • Mobile-responsive layouts
  • Tweened transitions & animation
  • Shop / inventory UI flows
Visual

GFX & Art

  • Thumbnails & icons
  • Photopea compositing
  • Particle & VFX design
  • Skin / cosmetic asset dressing
03
Get in Touch
Have a project in mind?
Open to commission work, revenue-share collabs, and full builds.